Amsterdam Special Effects

From idea to execution

How we develop, build and prepare practical effects, technical games and custom builds.

Prepared, with room to make

We begin with what an idea needs: a particular scene, a game’s operation or a physical experience on location. The image and intended use determine the approach.

Coordination is part of the work

We discuss practical conditions with production and other departments. For camera effects this includes framing, timing and filming method. For games and live applications we also consider controls, repetition and resets.

The right people for the application

For specialist disciplines such as pyrotechnics and weapon handling we work with regular specialist partners. Preparation, coordination and external permissions are discussed before execution.

From idea to execution.

Motorcycle frame, vehicle base and open bodywork during development of the Sky Radio sleigh in the workshop

Understanding the scene or idea

What needs to happen? We consider the image, game mechanics or experience, the location and the schedule.

Wooden chest and separate decorative parts during construction of the Pandora prop

Developing and testing

We translate the idea into a technical approach. Custom components are built and tested before use on set or on location.

Red water pump and connected hoses on a trailer during preparation for Amsterdamned II

Preparing

Equipment, crew, transport and coordination come together during preparation. Specialist elements are coordinated with the appropriate partners.

Snowflakes being applied through a hose between trees on the film set

Working on location

We set up, support execution and make adjustments where needed. A scene, game round or live application each has its own rhythm.